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Post by Crystos on Oct 16, 2015 3:46:06 GMT -8
First Match-Up -- This was a win. So you don't have to read it. The second match up was a draw. That's what I need help on.
Opponent 1, Alejkaa
Team 1 Theo, Chloe, Vanessa DD, shield, revive
Thoughts I need Bella to remove the shield. I need Theo to try to kill his Theo. Im thinking the 3rd should be Sigmarus. That will make Bella the tank against the two fire elements. And he will help me debuff, beat Theo. Theo's lead will also help Sig crit-stun. I'll try to kill the Theo first. Decision Theo, Bella, Sig
Play-By-Play Bella seized. That's a good start. Theo got shield debuff on first hit. Sig took enemy Theo to shield, Chloe healed him a little. My Theo is now debuffed and close to shield. My Theo kills his Theo. Bella heals. Vanessa revives his Theo. Sig launches Frozen Orb at enemy Theo. Dead. But my Theo is still in trouble. One turn left on the def break. He hits Vanessa. Shes is pretty tanky. Bella misses def break on Vanessa. Bella is def broken. Theo launches Triple Crush on Vanessa. No def break. Bella tries again. Misses. Sig launches Ice Volcano. Theo. Bella misses def break again. Sig. Fanatic is back up. Bella heals. Theo takes out Vanessa. Whew! Bella misses seize. Sig crit-stuns Chloe. Theo hits with trible, procs, round over.
Team 2 Vero, Ahman, Trevor Support DD, heal, DD
Thoughts I want to use Tesarion against all three passives - first and most particularly Trevor's. But I have had horrible luck with Tesarion. He lands Obliterate fine. But he isn't terribly strong. There's no def break on this team, S=though, so Tesa might be OK. Galleon leads to give Tesarion the speed he needs and reduce Trevor's attack bar. But he's not that effective with Veromos in the mix. If I put Galleon in the lead, Tesarion becomes the tank for Trevor. Which is ideal, because Tesarion is runed double revenge. That would mean I need a water DD. I could use Tyron. He is AOE at least, which fits with Galleon, and his glancing debuff will help against Ahman. If I freeze right away, Veromos will debuff as soon as he wakes. I might glance first. Decision Galleon, Tyron, Tessarion
Play-By-Play Tyron launches glancing. Lands on all. Vero stunned. Trevor is already dangerous. Galleon tries to reduce Trevor's atb with Pirate's Strike. Successful. Tesarion attacks Trevor with Triple. Lands Oblivion. Tyron Freezes. Only got Vero. Galleon launches Time to Loot. 100%. Tesa fires, Trevor dead. Tyron fires at Ahman. 3 hits. Galleon reduces Ahman's atb. Tyron fires at Ahman. Galleon fires at Ahman. almost took him out. Tesa will go for Vero to kill his passive. Ahman is almost dead and his atb is like 5%. Oblivion lands on Vero. Tyron takes out Ahman. Galleon in trouble. Tyron kills Vero.
A win.
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Post by Crystos on Oct 16, 2015 4:26:25 GMT -8
Second Match-Up
The only other green opponents are weak and need to be left for any of our members who have been crippled by lost monsters.
The opponent's top guy seems like a trap.
The #2 guy, zenoza3 Vero, Bella, Alicia
Thoughts What do I have to kill Alicia? I have nothing to tank Alicia. I'm thinking Galleon, Vero, Theo. Galleon's speed lead helps Vero and Theo. I'll get a chance to stun first. And there is a good chance I can kill Alicia before the Bella can heal. Decision Galleon, Vero, Theo.
Play-By-Play I go first. Vero tries stun. Total fail. Vero procs and hits Alicia. Theo Triples Alicia. Almost dead. It's up to Galleon. Which hits harder, Backspin or Pirates Strike? I'm going with #2. Ohhhhh no. Alicia survived. Bella healed. Galleon's almost dead. Theo's looking bad. Theo hits Alicia. Procs. Alicia's dead. Going after opponent's Vero now. Very tanky. Time To Loot. Galleon procs three times against the tanky Vero. Theo crits, Vero out. Bella out. First round was a win.
Team #2 Tyron, Chloe, Orion Thoughts: I don't like dealing with Orion. Need bella. Need my own speed lead so Tyron. I want to focus against the opponent's Tyron first. I'm thinking Julie. Because she has a freeze and a shield remover. Risky tho. Acasis? No, not with Orion's buff removal. All my wind are AOE, which sucks against Chloe. But Julien has Surprise Visit. But if Bella misses seize I'm screwed without Julie. And Julie is slightly tankier than Julien. The opponent's going to get the first shot, because of Orion. But I think I can survive it and take out Tyron then heal. Decision Tyron, Bella, Julie Play-By-Play. The opponent took his turn. It hurt. Tyron and Julie are still standing but debuffed. Bella has four debuffs, including heal block, and he is stunned. The opposing Chloe has immunity runes. I'm in big trouble. Tyron freezes. Chloe attacks Bella instead of casting Fanatic. Procs and attacks again. Tyron launches glancing. Stuns Chloe. This is a bit of luck. But is it enough? Julie still has the glancing debuff for two turns. Which means she is ineffective. She launches Thousand Shots. I can see that I'm fucked. Bella can't heal himself. Julie is stunned. Tyron's at half health and still def broken. If Bella procs he can heal himself and Tyron. It my only hope, really. Bella hits Tyron. No proc. I survive though and Bella makes it to his heal. One more turn of def break on my Tyron. My Tyron's dead. Fanatic's up. Bella's heal blocked and stunned again. Julie's time to shine. She takes down Tyron's shield. I get completely wrecked on the next turn.
Second round was a loss, and basically a total fail, resulting in a draw overall. Glad I documented it. How could I have won this one?
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Post by vakhir on Oct 22, 2015 5:03:10 GMT -8
While he occasionally pulls really stupid moves (through a mix of showmanship and creating entertaining fights / stubbornness / not paying attention when it doesn't matter), one thing I appreciate about YDCB is his fights normally aren't flawless oneshot comps. High end arena is double lushens, double coppers, Tiana wombos, whatever you can do to clear fights in 10-20 seconds. Look at bomber's ratings for PVP, which focus entirely on win speed. That affects an absurdly small part of the population. You can hit C3 or G1 without refilling, which means your fight speed is only affecting your sanity, not your rating. Fortunately, GW battles were created, and you need to simply do those well, not quickly, so there's more footage of people thinking things through.
You're worrying too much about leader skills. Comp matters more than leaders. When I'm counter-comping someone, it's pretty common to end up without a GW leader. Leader doesn't matter if you're locking a safe win. You have to consider it, sure, some are huge (particularly the arena ones on nat 5s, like Camilla's crit or Vanessa's spd), but not at the expense of "I can't use this trio".
Match 1, Fight 1 -
I would never, ever bring Sig vs a Theo unless they had 0 way of removing an invincibility (or Hwadam was there) and I actually brought invincibility/Hwadam. Even if you bring Tes, what if oblivion resists? 100% acc will still miss, even though Theo only has accidental resist stats. Theo isn't turned off, Theo decides he doesn't like Sigmarus, Sigmarus dies from being sneezed and then he violents into someone else. Unprotected Theo vs an enemy Theo with Chloe is gambling several times over. You aren't fanatic'd, so if you're faster and sieze fails, you lose the round. If he's faster... you take damage, unlike him, supposing Chloe doesn't derp.
The second fight is way less scary to me. I don't care that it's 3 passive, I care whether it's a passive that's important. Trevor is oneshottable and overhyped, Ahman's passive doesn't matter, Vero's doesn't matter if Trevor is dead because it's 2v3 and you have time. Vero+Ahman aren't going to win anything. Yes, the first team has Chloe's fanatic, but if you Oblivion Theo, you win. Rezzing a Theo is pretty useless, that's why Hwadam's so good. He'll just keep dying, especially to shitty rezzes like Vanessa's. Even Briand's likely is still oneshot. Iona probably has the best overall chance at him soaking a hit. Vanessa herself is pretty meh outside arena, she's mostly relevant because of her gigantic spd lead. Losing that (which she does in GW) makes her kinda ehh. The team isn't remotely scary with Theo silenced, which is ignoring the fact he's a sitting duck without endure protecting another volley of RNG.
Whether it's actually worth using Tes when there's the Chloe is debatable given your box. Your anti Theo tools include Megan, Tesarion, Bella, Chloe. Your Megan is about the right speed for this. Too slow, speedy Theos might go first. Mine is a bit faster than yours and I don't have spd in slot 2. Swift ones aren't worth worrying about, any non-violent doesn't matter, they have to oneshot or the RNG targeting isn't scary anyway. Also, because it's a buffblock, it doesn't matter whether Megan was even faster. If she beats Chloe (unrealistic, but if she's terrible, or slow and on Violent to throw people, or who knows), so what. Fanatic never loads. You want to buffblock whether she fanatics anyway because you're blocking the endure buff, too.
With Megan's buffblock, you want to snipe him. Without oblivion, he's still free to do whatever he wants, so the sniper needs to be fast itself or you need to hide under fanatic (fanatic being safe vs this comp, but Megan is unsafe unless faster than your own Chloe). If Tesarion is fast and tanky, which he normally is, he realistically affords to be faster than a Theomars. Theo needs to worry about damage, a Tesarion built to be a safe oblivion-bot even in choppy waters still has more spd to play with. Even if he isn't built for complete atk/crit/cd everywhere, and I'm more a fan of faster Theos, they're normally 160-170ish. They do get faster, but as those runes improve, so do Tes', and again, he can realistically remain faster. Megan/Tesarion/healer leaves a squishy Megan safe (while oblivion is up, none of the 3 know Megan exists), but it's going to have trouble killing Theomars. You really only want to bring one of the two, turning off Theo's passive isn't important if he's already buffblocked, what's important is just getting rid of him then. Also, Megan/Tesarion/DPS can't heal. I think Megan/Tesarion/Sig or any other burst water DPS would actually be okay, Chloe/Vanessa would likely not be able to do much before you ran them over, but that kind of lineup makes me nervous. Besides praying nothing goes wrong buffblocking/oblivioning, you then hope something attrocious doesn't happen to drop your Tesarion. Unless you use a faster DPS, like your own Theo, Tes has to soak a Theo round (who, I might add, can violent out of oblivion, too), and then Vanessa/Chloe til they're dead. They won't live long, but he only has so much hp left after tanking the oblivion'd Theo. If you believe you'll be faster on your dps than his Theo, then it's okay, but you're leaving it up to rune fate. If you hit mine, for example, mine moves before yours. And again, that's really bringing two different Theo solutions that only synergize if you have no way of killing him after buffblocking but before he moves. It's unnecessary.
I also mentioned, just in general, I don't like praying on sieze/buffblock/oblivion/etc. Because Chloe's there, this isn't that good a place for Tesarion comparatively, really more of a Megan situation. I still don't like hoping your own Theo is faster, and that you don't fail to kill on your attack. Someone like Sig doesn't work unless you're letting Theo move. You can hide in fanatic, but there's still the endure, and occasionally Theos are built super slow, so you could get disrupted by that. If Sig moves first, that bird is toast. You can expect most Theos to be faster, but there's still the what-if.
My favorite way to deal with Theo against this type of comp is two very durable, slow bruisers + Chloe. Even a slow Theo is probably 120-125spd, so the 110-120spd range is pretty safe for fanatic protection. The thing is, with two durable bruisers + the invinc turn and then immune turn, Theo has to get quite lucky to kill, whereas bruisers will shred him. I commonly use my dragon/chloe/xxx, especially if the enemy comp has shitty healing throughput. Chasun depends on who the 3rd is, if she's the most durable, as long as the other two die, she can't self-heal for shit. Someone like Ariel makes it a bit trickier because there's real potential for my dragon/chloe/x, depending on who X is, to not be able to kill him. Dragon/Chloe/Lushen is way too much of a gamble, if Lushen's exposed 1 turn, he's dead, same for other squish except your own Theo, who's still deathprone, and the speed he'll have vs an enemy with its own fanatic makes it too gambly to me. Especially with your own Chloe, who can only give him a few thousand per heal. My go-tos for my own slot 3, now that I have Camilla, would be Gorgo or Camilla. Even something a bit fussier like Ramagos would work well. Vanessa and Chloe will hit him, at least saving your Chloe (who will lose immunity much faster) for longer from Vanessa's break. While double bruiser's a better idea, bruiser/chloe/ramagos (if the bruiser isn't wind) could work. Unfortunately, Jubelle is your only bruiser. Also looks like he's just holding onto runes for you. (If he isn't, he doesn't need need any atk, and bruisers rarely perform well without violent, especially the vagabonds)
One of the absolute best is Eshir. Eshir is Theomars' worst nightmare, can claw his way right past the endure buff and potentially oneshot him straight up.
Going back to your mons, if you get runes for Jubelle and build a second bruiser (I'm not a HUGE fan of Vigor, but he's decent, and Gorgo is an acceptable option as well), 2x bruiser / Chloe is what I would bring for the best overall chances here.
Fight 2, Galleon/Tyron/Tes is needless gambling. This team isn't built in such a way you need too many components and have to eschew healing. If Tes is available, sure, you can run around neutering the passives, but the fact remains Trevor doesn't have much hp/def, and he's built to kill people while relying on his passive, which doesn't do a thing for him if he's oneshot. This is the type of team I bring Vero/Bella/(waterdps) against. Barely nick his dps while defbreaking and stomping, and then Trevor dies in one hit. Threat over, and little can go wrong since your DPS is invisibile to their comp, which doesn't even have a defbreak.
As for saying you've had horrible luck with Tesarion, well, yours isn't built right. WAY too slow, and he hugely benefits from violents for reattempting oblivion or maintaining on multiples. The standard is vio/revenge spd/hp/hp, spd/hp/def is okay if he's not getting defbroken, but you tend to bring him when there's scary passives floating around. I love mixing in def runes, but usually when it's hp/hp/def. Pretty hard not to give him a spd rune, he really needs to be fast to hit everybody important. Not at all surprised you aren't pleased with yours. If I didn't have vio available, I'd put him on swift. If I could do neither, I don't see building him. Even triple revenge would feel weird, sometimes he simply is not able to tank what he needs to oblivion.
Match 2, Fight 1
You don't need to tank Alicia, you CAN'T tank Alicia, she's 2x AEs. She's also squishy if built to do damage (which of course she is), so this is another case of Chloe being awesome. Bring a dark mon, bring Chloe, bring a nuke for Alicia. Nuke spd no longer matters, if you go faster than her, she dies. If she goes first, your squish is invincible, then she dies. Bella cannot sieze your DPS because you brought a dark mon. Here's the catch - she's also good in fight 2. Did I hit this person? If I did, I'm pretty sure I would've Chloe'd the second comp, million negative effects but pretty squishy, fight would end before immunity's even over. I'm frankly not that scared of Alicia anyway.
Galleon vs Vero is ballsy in a GW setting. You really have no idea whether that'll sync up or not, and you have 0 protection against Vero's stomp besides your own stomping and stunning first. Also, Galleon doesn't do much damage unless full yolo (be it spd/dps/dps or triple DPS if he's a buffer for slow mons), though it's situational whether you want a galleon either of those or the more common spd/hp/hp tanky support. Vero scales much more off spd and crit/cd, so while he benefits from the break, he doesn't from the atk buff. Also, you really only need Alicia dead, so AE break isn't that helpful, especially when you aren't AEing and the Vero (who isn't your first target) will yank it off the other 2 even if Alicia's ganked.
I'd feel safer with immunity, but you could be fine running semi-mirror Vero/Bella/windDPS. Wind ganks Alicia their first turn. For all I know, I would've just Vero/Bella/Lushen'd this.
Team 2 - this is Chloe's dream. A team completely built around negative effects. If I hit them - and I'm pretty sure I did, think I remember laughing at Orion spamming into me and doing nothing - it was with Chloe, no question. I don't normally risk not using a spd ld with Chloe vs a spd-lead that's potentially built on swift (Tyron/Orion both technically could be, or simply runed out the collective ass). Spd lead / Chloe / AE nuke. If you are 100% confident your Chloe is faster than a swift Tyron/Orion, or whatever they're using, in case they went full spd, then nuke/nuke/chloe and it's game over. In my case, Zerath/Lushen/Chloe would be hugely overkill. They don't have defbreak, and they're guaranteed fast, so worst case scenario - enemy lasers turn 1, then fanatics turn 2 and it's stolen before my DPS take their turns. I don't have a choice about my 1st-turn Fanatic, there is NO TELLING what happens if you let Orion spam. Still okay. Their team crumbles the moment I can nuke, and I still have 1 turn of immunity and his water want to kill Chloe or are AEing for negligible damage. Whether she drops to spam or not, all hell breaks loose and enemy team folds. That's only with 2x DPS, if you spd lead+Chloe and Tyron or Orion outspeed you, you are VERY outruned. This is also when Will runes would save your ass. For your mons, non-spd leading would probably be Lushen/Julien/Chloe or Lushen/Sig/Chloe, Sig a bit safer since you aren't stuck with double wind killing Chloe at the end. Even unbuffed, Lushen doesn't need much help killing Tyron/Orion after an amp, and if the Tyron is tanky, you aren't taking much damage anyway. Spd-leading, Tyron/Lushen/Chloe. Tyron kinda has to sit tight and spam his 1st until immunity is off, but he's just there to make sure Chloe isn't too slow.
Right now, you can't do this. 172spd on Chloe does not work. It's not just the +12 on her slot 2, you have no spd sub on 1/4/5/6. She needs spd subs on basically everything. If she isn't super fast, she doesn't work how she's meant to be used. I gutted my Bernard as part of kitting her out.
Also, I realize Orion's buff technically buffstrips. Read it more carefully. It's random target, and random effect. He doesn't just AE dispel and throw negative effects. He may not even dispel, may not even prank at all. Chloe being fire is huge here because of that. Yes, technically he could strip buffs, but he's not stripping all 3, and at least 1 DPS being wind makes it less likely Tyron CCs them anyway. He also has to strip both invinc and immunity. Immunity stops the CC, but fanatic the damage. If he strips invinc off your DPS, doesn't matter, Chloe's tanking ST and Tyron's AEs don't hit hard. Regardless, with all the negative effects being thrown out, it's your best bet. Fanatic is still hard for him to deal with, this would be different if he was one of the Oracles or Chiwu or something.
For your actual decision, it's nowhere close to optimal. Light + 2 water = Tyron/Orion hit whomever they want, you basically made them Theomars. Yeah, Tyron has 2 AEs, but his burst is his ST, which he now picks randomly, as will Orion's 1st if he's despair. Meanwhile, you brought nothing protecting you from freeze/glance/defbreak or the slew of random negatives Orion can potentially hit with his prank. You also, from what I remember, suffer at outspeeding people in general, so I'd be extra worried about your team having rings run around it even before you factor in the lack of CC protection. Remember that non-PVP Tyrons in what appear to be fast teams tend to be swift spd-leads, or sometimes just quick but still on violent. People using Tyrons on AD also rune him better than Tyrons relegated to ToA. I use mine when doing full CC teams in ToA H through floor 89, and his runes are sufficient (and around yours' spd, maybe a couple pts slower), but I would not try to outmatch one that's someone's pride and joy. A friend's Tyron was his rep for a while, G1 runes (though not necessarily his best, he hasn't had it as his rep for months), it's currently 239spd and 21khp while still having 1500atk and good crit/critd. Pretty sure it was built for specific PVP use. In his case, catching shitty Chloes, including mine unless I had the forethought to bring Jamire for the better spd lead. (That happened once, I had a bad feeling, brought Jamire, and I swear Tyron's bar looked full even though I had the first turn). His Tyron's 2 spd faster than my Chloe, and his runes could be plenty better too.
Besides 'work on Chloe', I'm not thrilled with your options. Draco has to have Chloe-level runes to act like Chloe, and he's kinda backwards in her shoes. Losing invincibility against lowerdmg / higherCC is okay, but him ATBing you when the enemy has fanatic is potentially bad. Other problem being, yours isn't built to be fast atm. Mine is slow as hell because he's my AE defbreaker for my dragon, though Draco's optimal build is Violent or Despair (revenge if Despair, violent whatever) and fast/tanky, not just tanky. Unless he's being used to AE break for someone at that speed, he's kind of in no man's land, and using him as an immunity buffer while that slow tends to feel bad (occasionally felt forced to use mine for non-ae-breaking, and he feels terrible slow). Veromos can't stop stuns, so you might not be allowed to move for a while, which is the biggest problem (AE freeze and potentially Despair procs from either of them, since you don't know runes, plus RNG on prank). No one comes close to Chloe here, really. In your shoes, I simply wouldn't have attacked them.
If I had no choice, Tyron/Lushen/Bella or Vero/Lushen/Bella, but I really like neither option. Very hard to zerg with the glance/stun potential if you're not immune. The Lushen's at least unlikely to be affected. Tyron lead helps attempt not to get super turnlapped while Vero lead is mostly there for slight HP padding on himself/Bella and, more significantly, removing glance off Lushen if it lands.
I realize my first team said Vero/Bella/Lushen as an example. This is where decisionmaking gets hard when you feel pulled both ways. TBH, one of the best solutions to team 2 is sneaking in a resistant vampire Ramagos. Not solo, just part of a group. If this was fight 3, 2x wind DPS + Ramagos and pray. Now that I think about it, I'd take Julien in team 1 over Lushen. Surprise Visit ganks Alicia fine. So Veromos/Bella/Julien team 1. Team 2, Acasis/Lushen/Ramagos and pray. You're just trying to get rid of Tyron before Ramagos is alone. Ramagos really needs resist anyway to function, but a properly built Vamp/Endure with 50+ res will cap with Acasis' lead, which helps significantly.
And at least anyone can build him. While I wouldn't recommend doing this, that second team is potentially soloable by Ramagos, just depends way too much on RNG from all the potential CC, even res-capped.
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