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Post by Sunnysideup on Oct 21, 2015 10:55:23 GMT -8
I was thinking: this game is a very competative one. So all you good players were held back by the weaker players of this guild. I am not good with the tactics and statistics of this game but wouldn't it have an improving effect to bench me for some time? I wouldn't mind.
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Post by tyranise on Oct 21, 2015 23:11:30 GMT -8
We are reaching guardian rank at guild wars for some time now and you helped a lot during this time also you ve great monsters so in my opinion no need for bench may be a lil bit more communication. It'ld be great if we had a Line group to share tactics and suggestions.
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Post by vakhir on Oct 22, 2015 2:19:59 GMT -8
There is a tremendous gap between G1 and G2. It would require benching 80%+ of the guild, not an exaggeration. I'd have trouble freely hitting targets, and I hit C3 in arena, which is the top 1k. You need to reliably win a majority of your individual fights as a guild, and G2 is cut off at the top 100, which is cutthroat. It's hard to reliably win the fights as a guild if everyone isn't mid-Conq or higher. The competition gets a bit ridiculous, you eventually will find guilds where C1/C2 are their bottom members, they have a scattering of C3/guardians or more, all the defenses are well-built without gaping flaws, nat 5s are running around everywhere, people have the runes to show for many months of farming, etc.
I think it's improperly designed, but since there's a huge amount of space in the top 10% that comprises G1, there's absolutely no reason to really move ahead from the ranks we bounce around in. Weaker defense keeps the rating moderated for more comfortable wins, plenty of wiggle room to still hit G1. If you look at some of the guild battles we've lost recently, those are mostly not top 100 guilds we've lost to. Maybe occasionally it has been (and I'm not talking about what their current rank might've been, I mean ranks I'm guessing they end at). G1 to G2 feels like what the teams going from C2->G1 feel like in Arena, there's an absolutely massive upswing. Everything is suddenly premium nat 5s and amazing runes the second you're in the top 300. I occasionally push up into G1 just to take peeks at teams in the bottom of guardian, and it's like I crossed a zoneline in an MMO and all the names turned red. This week will be worse, Basalt is the guardian reward, everyone's going to be refreshing.
So yeah, no, don't worry about occasionally finding guilds where all the fights look hard to you. I mean, RNG will make that happen anyway no matter what (you could be in G2 and get an easy win because some other guild chained lucky opponents and wasn't attacked for days, or in the bottom 50% and get a hard opponent that just swapped to Conq+ defs after farming). And there's very little draw to jump ship for people that can win most of their fights. Also more relaxing. I get to hit guilds' strongest opponents for fun as it is, simulating the 'average' teams you might see higher up, but if I see some lone asshole with an absurd defense, especially in a larger guild, they can just be left alone and still win. At some point, like in G2+... they're ALL assholes with absurd defenses.
As for the tactics, you could write down what your opponents' lineups were (in order, in case there were multiple leader skills) and what you used and have people offer advice / why they would've taken a different team, or how they would've used the team differently (like attacking someone else first). Runes matter, someone could mirror your mons and win where you lost, but mon choice and tactics can pretty safely decide battles ahead of time. AI is at a pretty big disadvantage not being able to swap mons out while you're bringing things with the knowledge you need a tank for this element type, immunity for this effect, and so on, not to mention having to obey elemental advantage targeting while you're doing whatever. Particularly crippling if you can make the AI attack someone that punishes being touched, like Jultan or Ramagos.
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